218
You weigh the spoils of your thievery with satisfaction. Once the drinks are paid for, you keep 5d6 new Coins. And, perhaps you really are lucky?
Roll two dice to find out. From 2 to 7, you have no better luck. From 8 to 9, add 1d6 Coins. For 10 and 11, you win a Pair of Loaded Dice [Treasure worth 1 Coin, but allowing you to increase the results of dice bets by 1 (does not stack with other dice item bonuses)], and for 12, you find 1 Gold Piece.
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Then, if you are in an inn, return to 253, and if you are in a tavern, to 503. If you are in a more memorable establishment, return to the Memorized number.